Portrait

Ask Questions, Recieve Answers!

Ladies and gentlemen, my formal complaint against the world, submitted here for all to read. Don't worry though: it's not just complaining. Sometimes I also gripe for a bit, and if you're lucky I may whine as well. I make no assurances when it comes to kvetching.

Following:

dick-arms staff the-poet27 listentowhatyoulistento
I’m a zombie. This is terribly inconvenient.

I’m a zombie. This is terribly inconvenient.

scarfmouse:

wwell wwell wwell 
i seem to havve dropped my quill
let me just bend dowwn and pick that up
did i mention that im part vveela

What the shit, Scarfmouse? I thought we were cool! I’m supposed to hate Eridan, gog damnit, stop confusing me!
(Addendum: For those not “in the know”, as the saying goes, this is Eridan Ampora. He is a troll. I hate him. Or at least, I’m supposed to.)

scarfmouse:

wwell wwell wwell 

i seem to havve dropped my quill

let me just bend dowwn and pick that up

did i mention that im part vveela

What the shit, Scarfmouse? I thought we were cool! I’m supposed to hate Eridan, gog damnit, stop confusing me!


(Addendum: For those not “in the know”, as the saying goes, this is Eridan Ampora. He is a troll. I hate him. Or at least, I’m supposed to.)

(Source: mousefeets)

"Never try to understand a press message. About half the time we use codes, especially with Dr. Gonzo."

—Raoul Duke (Fear and Loathing in Las Vegas, by Hunter S. Thompson)

Anonymous asked: 日本語を学ぼう!

I’m sorry, I do not speak Italian.

Game Design Manifesto: Untitled Experimental FPS

Here’s an idea for an experimental, story-driven FPS that I’ve come up with. It deals with matters of philosophy, involves conversational gameplay, and the in-depth character studies of the two opposing main characters.

The story of the game involves a series of protests, which escalate into riots and, later, domestic terrorist attacks. The riots are provoked by United States government which, in the setting of the game, has become invasive and paranoid due to fast-rising crime rates. Recent laws, including the establishment of a mandatory curfew, the introduction of police security cameras in private homes, have caused a public outcry.

The game would have two story campaigns, one for each side of the conflict. The government campaign would center around two central characters: a high-level government agent, who provides the personal story, and a member of the riot police, who provides the overarching plot. The rioter campaign would center around two characters as well: a terrorist lieutenant, who provides the personal story, and a random rioter, who provides the overarching plot. The rioter and police officer should be fully customized, while the government agent and the terrorist lieutenant characters should be as customized as possible while maintaining their story and dynamic.

While the rioter and the police officer should follow gameplay based mostly around action with limited conversation, the government agent and terrorist lieutenant should follow gameplay based mostly around conversation with limited action. In both cases, failure to complete an objective should result in in-story consequences, as opposed to a non-standard game over.

The story behind the agent and the lieutenant is that they’ve known one another for years, since childhood in fact. Originally good friends, the two grew apart after graduating high school, and while the agent went on to join the government, the lieutenant became a vocal opponent of the government. A sequence at the beginning of the game should be included, in which the teenage versions of the two characters are shown interacting, establishing their philosophies as well as their rapport.

Throughout the game, the choices of the player will help to shape the characters. The government agent could be working to protect individual citizens, restore the order, bring justice, or simply protect the government. The terrorist lieutenant could be working to protect individual rights, establish an anarchistic libertarian utopia, punish the government for its crimes, or simply cause chaos and destruction. Their conversation choices should facilitate these, and perhaps more, motivations. Their goals, however, should generally be the same: the ultimate goal of the agent is to end the riots and maintain the control of the government. The ultimate goal of the lieutenant is to topple the government and incite anarchy.

Encounters between the two should be the core of their contribution to the campaign, and involve chase sequences and lengthy arguments during which the player must attempt to sway their opponent towards their point of view. Success in early arguments influences the chances of cornering the opponent later on, and makes it easier to sway them in the endgame. Victory conditions in the endgame would require either convincing the opposing character to cooperate (there could be varying degrees of this, the highest of which would allow them to actively aid you in the final act) or alternately killing the opposing character outright. Giving into your opponent’s argument should be an option at this stage.

The rioter and the police officer should not interact at any point. Instead, their conversation extends mostly to their allies. They can make choices too, but theirs are more about the events in the plot than any personal outcome. Their personalities should be simple enough that the player can customize them completely and decide their personality on their own. Their choices should be simply posed, and accommodate a variety of unspoken motives. Ultimately, the goals of these two characters are the same as the goals of their character-driven counterparts.

The final act of the game should be a pair of missions. The mission for the central character here should involve using a number of different possible approaches to capture or neutralize the highest-ranking enemy, such as the terrorist leader or the president of the United States. The mission for the minor character here should involve a series of action-based snapshots depicting the direct capture or execution of various lower-ranking but important enemies, such as the terrorist lieutenants or the secretary of defense. Ideally, the latter should come after the former.

The end result would be a unique and compelling story-driven experience. It would require a tremendous amount of work to pull off, and probably a lot of money as well, but the final product would surely justify it.

WHY NO I’M NOT BITTER AT ALL WHY WOULD YOU EVER EVEN ASK THAT

WHY NO I’M NOT BITTER AT ALL WHY WOULD YOU EVER EVEN ASK THAT

Bow Before the Fisherman Khan

This conversation is one that I had, and it's crazy. Crazy awesome! Hail to Marx is Dante, who has changed his name to something even less subtle and equally badly-capitalized.
Never tell your password to anyone.
hail to Marx: igoing to live 1ominutes from you
Сирилl: Fuck that shit, I'm moving to Canada to become a fisherman.
hail to Marx: i love you too jack
Сирилl: I never said that I loved you. I don't see where you're getting that from.
hail to Marx: jack, im saying that im glad were ffreinds
Сирилl: Whatevs. Anyway, stay the hell out of Canada. That's my turf now.
hail to Marx: yeah you and the polarbears
Сирилl: Regular bears too, Dante.\
Сирилl: Regular bears too.
Сирилl: And the cavalry to direct them.
Сирилl: I am actually going to be Canada's fisherman Khan.
hail to Marx: man eating bears
hail to Marx: that also eat fish
Сирилl: Don't forget small mammals. They will eat lots of those.
hail to Marx: including you
Сирилl: No, as the Fisherman Khan, I will be in possession of the mystical Amulet of Bear Protection.
Сирилl: Forged by expert jewelsmiths in the faraway land of Toronto.
hail to Marx: but then you have to deal with me
hail to Marx: the master of the sea
hail to Marx: the 2nd karate sucbadiver
hail to Marx: who allways lose to some NC redneck
Сирилl: That would be super scary if it weren't for the fact that I'll be inland, and you'll have to go through like 60 armies of bears to get to me.
hail to Marx: but the bears wants to kill you?
Сирилl: Amulet of Bear Protection, remember? Anyway, that's just a contingency plan. As part of the Canadian Royal Mountain Army Brigade, they're ostensibly loyal to the Fisherman Khan.
hail to Marx: haha im going to put this on facebook
Сирилl: And I'm going to put it on Tumblr.
hail to Marx: but then ill sink yor ship whenever you go out to sea
hail to Marx: ha
Сирилl: I don't even need to go out to Sea. I'll just fly on the back of my luck dragon, which they totally have in Canada, and even if they don't, airplanes.
hail to Marx: ill shoot it down with my air tank
hail to Marx: first ill take ontroll a cruise ship then run it into cannda
Сирилl: You'll just crash. Canada is harder than steel.
hail to Marx: ill have riz get you high and then i have no idea? film it on youtube?
hail to Marx: i have a great idea
hail to Marx: we should film you high on weed
hail to Marx: yes
Сирилl: That's a terribly idea, why would you even suggest that? I don't even smoke weed, and also you would put it on the internet, and someone important would see it.
hail to Marx: oh yeah
Сирилl: That would seriously preclude my chances of becoming Fisherman Khan.
hail to Marx: ok
hail to Marx: i gotta study and so do you

Anonymous asked: Who says we have a decade's worth of petroleum remaining?

More or less. It was just an estimate.

Pretty Sure I Just Won an Argument on Economics

(This is an argument I just had on Steam. I'm the one with the Cyrillic name which, incidentally, is Russian for "Cyril". Dante is Inferno McGee. Anyone more experienced in Marxist economics could probably have poked more than a few holes in my argument, since I'm not too clear on what capital actually represents most of the time, but I've got a good enough idea of it to thwart the machinations of m'colleagues, so that's something then.)
Never tell your password to anyone.
Сирилl: If you keep up this Marx business, I'm going to start talking Ayn Rand.
[WPCP] Inferno McGee: ok
Сирилl: Capitalism is the ultimate expression of objectivism. Ever man for himself, out to make his own way and improve his situation by the means open to him. There are no scruples in business, only pragmatism.
[WPCP] Inferno McGee: no
Сирилl: No, yeah. That's pretty much exactly true. Capitalism is an economy based on objectivism.
[WPCP] Inferno McGee: capitalism is when a few people controll the means of production
Сирилl: That's not capitalism at all.
[WPCP] Inferno McGee: yes
Сирилl: Capitalism is all about individual enterprise.
[WPCP] Inferno McGee: no
[WPCP] Inferno McGee: its about controlling capital
Сирилl: Yes, that's what indiviual enterprise is: private control. An economy run by the citizens, not the government.
[WPCP] Inferno McGee: but it isnt run by the citizens
Сирилl: Of course it is.
Сирилl: Who do you think controls all the capital? Private citizens. The government does not have much, if any, hold on it.
[WPCP] Inferno McGee: wrong
[WPCP] Inferno McGee: the goverment is controled by the people who are also in charge of our economy
[WPCP] Inferno McGee: the dictorship of the bourgiose
Сирилl: I'm not going to deny that lobbyists are a strong force in the direction of the government, and lobbyists are mostly employed by the corporations that hold the most capital, but those corporations are still run by citizens. Bourgeoisie though they may be, the CEOs of these corporations are still citizens. They happen to wield more power, but there is also more at stake for them. At any moment, some other individual, a citizen, could take over everything with a breakout corporaton, seizing all the capital and taking control.
[WPCP] Inferno McGee: nope
Сирилl: It's perfectly possible. Not easy, but possible.
[WPCP] Inferno McGee: no
[WPCP] Inferno McGee: the system is made there are safegaurd to protect the bourgoise and to prevent them from being overthrown
Сирилl: Yeah, that's basically what capitalism is. There cannot, legally, be anything stopping a new corporation from rising above the other, older ones. I say corporations, but I generally mean any party holding capital.
[WPCP] Inferno McGee: whatever
Сирилl: No, it's not. The bourgeoisie are at the biggest risk here. They stand to lose everything in this economy.
[WPCP] Inferno McGee: nope
Сирилl: The higher the pedestal, the harder the fall. They have everything, but they can lose it easily. Look at the oil magnates if you want an example.
[WPCP] Inferno McGee: thats the worse example ive ever seen
[WPCP] Inferno McGee: oils at over 110 dollars a barrel making them even richer
Сирилl: But they're running out. Soon there will be nothing left, and when the product goes, so does the capital.
Сирилl: The oil is only so expensive now because all of it will be gone in a decade, at most, if we continue our current rate of consumption.
Сирилl: At this point, the oil companies will be screwed. They will lose their capital and, consequently, their lobbyists. Once the oil lobbyists are done away with, the government will be free to pursue alternative energy programs.
[WPCP] Inferno McGee: thats not the point
Сирилl: Why isn't that the point? It's proof in action that any power that the bourgoeise hold is inherently unstable. New people will come into power in their place, and the flow of capitalism will go on. Alternative energy companies, much better and more benevolent rulers I'm sure, will hold the power that oil companies once did.
[WPCP] Inferno McGee: captialism is a two class system where there are the captialists and there are the worker, while the workers sell thier capital to the capitalists who will use that to make money
Сирилl: Yes, but this is what the workers are paid for. They produce the capital, and then they recieve money for it directly from the capitalists. The capitalists, in turn, pursue the more difficult task of obtaining money for the capital indirectly from the public.
Сирилl: And if one does not wish to be a capitalist or a worker, one can simpyl go into the service industry. Or be an entertainer. Or do any number of other things that don't involve the production or sale of capital.
[WPCP] Inferno McGee is now Away.